Boosting your Rewards

This guide is assuming you have already provided liquidity and that you are currently staking your LP tokens on the DAO gauge.

One of the main incentive for Crus is the ability to boost your rewards on provided liquidity. Vote locking Crus allows you to acquire voting power to participate in the DAO and earn a boost of up to 3.3x on the liquidity you are providing on Crus.

Click below if you have questions about how the vote locking boost works:

Locking your Crus

Enter the amount you want to lock and select your expiry. Remember locking is not reversible. The amount of veCrus received will depend on how much and how long you vote for.

You can extend a lock and add Crus to it at any point but you cannot have Crus with different expiry dates.

After creating your lock, you will need to apply your boost.

Figuring out your required boost

The first step to getting your rewards boosted is to figure out how much Crus you'll need to lock. All gauges have different requirements meaning some pools are easier to boost than others. It depends on how much others have locked and how much the liquidity gauge has.

Mining acceleration

Liquidity providers in DEX holding veCrus are able to have the opportunity to gain more weight in mining rewards. This represents a variable increase in the LP's earnings depending on the number of veTokens held by the LP provider. LPs can choose between revenue sharing or mining acceleration. The boost multiplier may vary from LP pair to LP pair, as determined by community governance. veCrus's acceleration feature does not increase the overall amount of Crus mining rewards released.

Formula

Block Output=Single block output*(current block-last block)

Regular Reward = ( personal staked LP / staked LP in total ) * Block Output

BaseReward = Regular Reward * (3 / 10)

SpeedReward = (personal weight of the pool/ whole weight of the pool) * Total Staked LP in the pool * 0.7

Take minimum boosting rewards SpeedReward = MIN(Regular Reward * (7 / 10) , SpeedReward)

Speed = (BaseReward + SpeedReward) / BaseReward

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